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[启动器] [开源][七年历史]BMCLNG —— 杀软0误报 免回复 1.13+ Forge自动安装

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发表于 2019-8-20 21:14:54 | 显示全部楼层
遇到了无法解决的问题还行....
BMCL,4.8.0.2000
mscorlib
System.IO.DirectoryNotFoundException: 未能找到路径“F:\mc\MineZ v.1.1.0 精简版[20160828]2\.minecraft\versions\1.7.10-Forge10.13.4.1448-1.7.10”的一部分。
   在 System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   在 System.IO.FileSystemEnumerableIterator`1.CommonInit()
   在 System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
   在 System.IO.DirectoryInfo.InternalGetDirectories(String searchPattern, SearchOption searchOption)
   在 BMCLV2.Launcher.Launcher.CleanNatives()
   在 BMCLV2.Launcher.Launcher.<Start>d__31.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
未能找到路径“F:\mc\MineZ v.1.1.0 精简版[20160828]2\.minecraft\versions\1.7.10-Forge10.13.4.1448-1.7.10”的一部分。
Key:System.Object
Value:
   在 System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   在 System.IO.FileSystemEnumerableIterator`1.CommonInit()
   在 System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
   在 System.IO.DirectoryInfo.InternalGetDirectories(String searchPattern, SearchOption searchOption)
   在 BMCLV2.Launcher.Launcher.CleanNatives()
   在 BMCLV2.Launcher.Launcher.<Start>d__31.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)


-----------------BMCL LOG----------------------

08/20/2019 21:13:09信息:BMCLNG Ver.4.8.0.2000正在启动
08/20/2019 21:13:09信息:加载F:\mc\MineZ v.1.1.0 精简版[20160828]2\bmcl.xml文件
08/20/2019 21:13:09信息:Javaw: C:\Program Files\Java\jre1.8.0_211\bin\javaw.exe, Username: !!!, Javaxmx: 2048, Login: 啥都没有, LastPlayVer: , ExtraJvmArg:  -Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true, Lang: zh-cn, Passwd: System.Byte[], Autostart: False, Report: True, CheckUpdate: True, WindowTransparency: 1, DownloadSource: 0, PluginConfig: System.Collections.Generic.Dictionary`2[System.String,System.Object], Height: -1, Width: -1, FullScreen: False, LaunchMode: Normal
08/20/2019 21:13:09信息:加载默认配置
08/20/2019 21:13:09信息:尝试加载F:\mc\MineZ v.1.1.0 精简版[20160828]2\\auths\MineLogin.dll
08/20/2019 21:13:09信息:未找到MineLogin.MineLogin的GetVer方法,放弃加载
08/20/2019 21:13:09信息:MineLogin.MineLogin+Login为第一代插件
08/20/2019 21:13:09错误:MineLogin.MineLogin+Login加载成功,名称为minelogin
08/20/2019 21:13:09信息:未找到MineLogin.MineLogin+Login+LoginInfo的GetVer方法,放弃加载
08/20/2019 21:13:09信息:尝试加载F:\mc\MineZ v.1.1.0 精简版[20160828]2\\auths\Skime.dll
08/20/2019 21:13:09信息:Skime.**为第一代插件
08/20/2019 21:13:09错误:Skime.**加载成功,名称为**
08/20/2019 21:13:09信息:未找到Skime.**+LoginInfo的GetVer方法,放弃加载
08/20/2019 21:13:09信息:未找到Skime.**+UserList的GetVer方法,放弃加载
08/20/2019 21:13:09信息:未找到Skime.**Select, Text: **Select的GetVer方法,放弃加载
08/20/2019 21:13:09信息:尝试加载F:\mc\MineZ v.1.1.0 精简版[20160828]2\\auths\yggdrasil.dll
08/20/2019 21:13:09错误:加载F:\mc\MineZ v.1.1.0 精简版[20160828]2\\auths\yggdrasil.dll的yggdrasil.Agent失败
08/20/2019 21:13:09异常:mscorlib
System.MissingMethodException: 未找到类型“yggdrasil.Agent”上的构造函数。
   在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 System.Reflection.Assembly.CreateInstance(String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 BMCLV2.Plugin.PluginManager.LoadOldAuthPlugin(String language)
未找到类型“yggdrasil.Agent”上的构造函数。
   在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 System.Reflection.Assembly.CreateInstance(String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 BMCLV2.Plugin.PluginManager.LoadOldAuthPlugin(String language)

08/20/2019 21:13:09错误:加载F:\mc\MineZ v.1.1.0 精简版[20160828]2\\auths\yggdrasil.dll的yggdrasil.AuthenticationRequest失败
08/20/2019 21:13:09异常:mscorlib
System.MissingMethodException: 未找到类型“yggdrasil.AuthenticationRequest”上的构造函数。
   在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 System.Reflection.Assembly.CreateInstance(String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 BMCLV2.Plugin.PluginManager.LoadOldAuthPlugin(String language)
未找到类型“yggdrasil.AuthenticationRequest”上的构造函数。
   在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 System.Reflection.Assembly.CreateInstance(String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 BMCLV2.Plugin.PluginManager.LoadOldAuthPlugin(String language)

08/20/2019 21:13:09信息:未找到yggdrasil.Response的GetVer方法,放弃加载
08/20/2019 21:13:09信息:未找到yggdrasil.AuthenticationResponse的GetVer方法,放弃加载
08/20/2019 21:13:09信息:未找到yggdrasil.AuthenticationResponse+User的GetVer方法,放弃加载
08/20/2019 21:13:09信息:未找到yggdrasil.AuthenticationResponse+Properties的GetVer方法,放弃加载
08/20/2019 21:13:09错误:加载F:\mc\MineZ v.1.1.0 精简版[20160828]2\\auths\yggdrasil.dll的yggdrasil.GameProfile失败
08/20/2019 21:13:09异常:mscorlib
System.MissingMethodException: 未找到类型“yggdrasil.GameProfile”上的构造函数。
   在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 System.Reflection.Assembly.CreateInstance(String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 BMCLV2.Plugin.PluginManager.LoadOldAuthPlugin(String language)
未找到类型“yggdrasil.GameProfile”上的构造函数。
   在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 System.Reflection.Assembly.CreateInstance(String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 BMCLV2.Plugin.PluginManager.LoadOldAuthPlugin(String language)

08/20/2019 21:13:09错误:yggdrasil.NewLogin加载成功,名称为新正版登录
08/20/2019 21:13:09信息:未找到yggdrasil.NewLogin+LoginInfo的GetVer方法,放弃加载
08/20/2019 21:13:10信息:无需更新
08/20/2019 21:13:30信息:https://bmclapi2.bangbang93.com/mc/game/version_manifest.json
08/20/2019 21:13:34信息:正在启动MineZ v.1.1.0,使用的登陆方式为离线模式
08/20/2019 21:13:34信息:正在登陆
08/20/2019 21:13:34信息:检查Java
08/20/2019 21:13:34异常:mscorlib
System.IO.DirectoryNotFoundException: 未能找到路径“F:\mc\MineZ v.1.1.0 精简版[20160828]2\.minecraft\versions\1.7.10-Forge10.13.4.1448-1.7.10”的一部分。
   在 System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   在 System.IO.FileSystemEnumerableIterator`1.CommonInit()
   在 System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
   在 System.IO.DirectoryInfo.InternalGetDirectories(String searchPattern, SearchOption searchOption)
   在 BMCLV2.Launcher.Launcher.CleanNatives()
   在 BMCLV2.Launcher.Launcher.<Start>d__31.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
未能找到路径“F:\mc\MineZ v.1.1.0 精简版[20160828]2\.minecraft\versions\1.7.10-Forge10.13.4.1448-1.7.10”的一部分。
Key:System.Object
Value:
   在 System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   在 System.IO.FileSystemEnumerableIterator`1.CommonInit()
   在 System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
   在 System.IO.DirectoryInfo.InternalGetDirectories(String searchPattern, SearchOption searchOption)
   在 BMCLV2.Launcher.Launcher.CleanNatives()
   在 BMCLV2.Launcher.Launcher.<Start>d__31.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

08/20/2019 21:13:34错误:BMCL,4.8.0.2000
mscorlib
System.IO.DirectoryNotFoundException: 未能找到路径“F:\mc\MineZ v.1.1.0 精简版[20160828]2\.minecraft\versions\1.7.10-Forge10.13.4.1448-1.7.10”的一部分。
   在 System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   在 System.IO.FileSystemEnumerableIterator`1.CommonInit()
   在 System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
   在 System.IO.DirectoryInfo.InternalGetDirectories(String searchPattern, SearchOption searchOption)
   在 BMCLV2.Launcher.Launcher.CleanNatives()
   在 BMCLV2.Launcher.Launcher.<Start>d__31.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
未能找到路径“F:\mc\MineZ v.1.1.0 精简版[20160828]2\.minecraft\versions\1.7.10-Forge10.13.4.1448-1.7.10”的一部分。
Key:System.Object
Value:
   在 System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   在 System.IO.FileSystemEnumerableIterator`1.CommonInit()
   在 System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
   在 System.IO.DirectoryInfo.InternalGetDirectories(String searchPattern, SearchOption searchOption)
   在 BMCLV2.Launcher.Launcher.CleanNatives()
   在 BMCLV2.Launcher.Launcher.<Start>d__31.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)


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逆时1999 当前离线
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查看详细资料
发表于 2019-8-18 22:52:29 | 显示全部楼层
这是怎么回事啊



08/18/2019 22:47:21信息:BMCL V3 Ver.3.4.3.1472正在启动
08/18/2019 22:47:21信息:加载默认配置
08/18/2019 22:47:21信息:尝试加载E:\BMCLV3.4.3 (1)\\auths\MineLogin.dll
08/18/2019 22:47:21信息:未找到MineLogin.MineLogin的GetVer方法,放弃加载
08/18/2019 22:47:21信息:MineLogin.MineLogin+Login为第一代插件
08/18/2019 22:47:21错误:MineLogin.MineLogin+Login加载成功,名称为minelogin
08/18/2019 22:47:21信息:未找到MineLogin.MineLogin+Login+LoginInfo的GetVer方法,放弃加载
08/18/2019 22:47:21信息:尝试加载E:\BMCLV3.4.3 (1)\\auths\Skime.dll
08/18/2019 22:47:21信息:Skime.**为第一代插件
08/18/2019 22:47:21错误:Skime.**加载成功,名称为**
08/18/2019 22:47:21信息:未找到Skime.**+LoginInfo的GetVer方法,放弃加载
08/18/2019 22:47:21信息:未找到Skime.**+UserList的GetVer方法,放弃加载
08/18/2019 22:47:21信息:未找到Skime.**Select, Text: **Select的GetVer方法,放弃加载
08/18/2019 22:47:21信息:尝试加载E:\BMCLV3.4.3 (1)\\auths\yggdrasil.dll
08/18/2019 22:47:21错误:加载E:\BMCLV3.4.3 (1)\\auths\yggdrasil.dll的yggdrasil.Agent失败
08/18/2019 22:47:21异常:mscorlib
System.MissingMethodException: 未找到类型“yggdrasil.Agent”上的构造函数。
   在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 System.Reflection.Assembly.CreateInstance(String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 BMCLV2.BmclCore.LoadPlugin(String language)
未找到类型“yggdrasil.Agent”上的构造函数。
   在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 System.Reflection.Assembly.CreateInstance(String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 BMCLV2.BmclCore.LoadPlugin(String language)

08/18/2019 22:47:21错误:加载E:\BMCLV3.4.3 (1)\\auths\yggdrasil.dll的yggdrasil.AuthenticationRequest失败
08/18/2019 22:47:21异常:mscorlib
System.MissingMethodException: 未找到类型“yggdrasil.AuthenticationRequest”上的构造函数。
   在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 System.Reflection.Assembly.CreateInstance(String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 BMCLV2.BmclCore.LoadPlugin(String language)
未找到类型“yggdrasil.AuthenticationRequest”上的构造函数。
   在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 System.Reflection.Assembly.CreateInstance(String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 BMCLV2.BmclCore.LoadPlugin(String language)

08/18/2019 22:47:21信息:未找到yggdrasil.Response的GetVer方法,放弃加载
08/18/2019 22:47:21信息:未找到yggdrasil.AuthenticationResponse的GetVer方法,放弃加载
08/18/2019 22:47:21信息:未找到yggdrasil.AuthenticationResponse+User的GetVer方法,放弃加载
08/18/2019 22:47:21信息:未找到yggdrasil.AuthenticationResponse+Properties的GetVer方法,放弃加载
08/18/2019 22:47:21错误:加载E:\BMCLV3.4.3 (1)\\auths\yggdrasil.dll的yggdrasil.GameProfile失败
08/18/2019 22:47:21异常:mscorlib
System.MissingMethodException: 未找到类型“yggdrasil.GameProfile”上的构造函数。
   在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 System.Reflection.Assembly.CreateInstance(String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 BMCLV2.BmclCore.LoadPlugin(String language)
未找到类型“yggdrasil.GameProfile”上的构造函数。
   在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 System.Reflection.Assembly.CreateInstance(String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   在 BMCLV2.BmclCore.LoadPlugin(String language)

08/18/2019 22:47:21错误:yggdrasil.NewLogin加载成功,名称为新正版登录
08/18/2019 22:47:21信息:未找到yggdrasil.NewLogin+LoginInfo的GetVer方法,放弃加载
08/18/2019 22:47:21信息:需要更新,最新版本为BMCLV2.UpdateInfo
08/18/2019 22:47:21信息:下载地址为https://www.bangbang93.com/asset ... 02187827-bmclng.exe
08/18/2019 22:47:51信息:BMCL V2 Ver.3.4.3.1472 正在退出
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发表于 2019-8-18 04:52:47 | 显示全部楼层
BMCL,4.8.0.2000
mscorlib
System.ArgumentException: 路径的形式不合法。
   在 System.IO.Path.LegacyNormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
   在 System.IO.Path.GetFullPathInternal(String path)
   在 System.Net.WebClient.GetUri(String path)
   在 BMCLV2.Downloader.Downloader.DownloadFileTaskAsync(String uri, String path)
   在 BMCLV2.Mirrors.BMCLAPI.Library.<DownloadLibrary>d__2.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Launcher.Launcher.<SetupLibraries>d__37.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Launcher.Launcher.<Start>d__31.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
路径的形式不合法。
Key:System.Object
Value:
   在 System.IO.Path.LegacyNormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
   在 System.IO.Path.GetFullPathInternal(String path)
   在 System.Net.WebClient.GetUri(String path)
   在 BMCLV2.Downloader.Downloader.DownloadFileTaskAsync(String uri, String path)
   在 BMCLV2.Mirrors.BMCLAPI.Library.<DownloadLibrary>d__2.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Launcher.Launcher.<SetupLibraries>d__37.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Launcher.Launcher.<Start>d__31.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)


-----------------BMCL LOG----------------------

08/18/2019 04:51:07信息:BMCLNG Ver.4.8.0.2000正在启动
08/18/2019 04:51:07信息:加载D:\Minecraft\bmcl.xml文件
08/18/2019 04:51:07信息:Javaw: C:\Program Files\Java\jre1.8.0_221\bin\javaw.exe, Username: !!!, Javaxmx: 8192, Login: 啥都没有, LastPlayVer: , ExtraJvmArg:  -Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true, Lang: zh-cn, Passwd: System.Byte[], Autostart: False, Report: True, CheckUpdate: True, WindowTransparency: 1, DownloadSource: 0, PluginConfig: System.Collections.Generic.Dictionary`2[System.String,System.Object], Height: -1, Width: -1, FullScreen: False, LaunchMode: Normal
08/18/2019 04:51:07信息:加载默认配置
08/18/2019 04:51:08信息:无需更新
08/18/2019 04:51:20信息:https://bmclapi2.bangbang93.com/mc/game/version_manifest.json
08/18/2019 04:51:21信息:http://bmclapi2.bangbang93.com/forge/promos
08/18/2019 04:51:21信息:获取到38个forge版本
08/18/2019 04:52:01信息:正在启动1.13.2-forge-25.0.9,使用的登陆方式为正版登录
08/18/2019 04:52:01信息:正在登陆
08/18/2019 04:52:02信息:检查Java
08/18/2019 04:52:02信息:处理依赖
08/18/2019 04:52:02信息:url: , path: D:\Minecraft\.minecraft\libraries\net/minecraftforge/forge/1.13.2-25.0.9/forge-1.13.2-25.0.9.jar
08/18/2019 04:52:02异常:mscorlib
System.ArgumentException: 路径的形式不合法。
   在 System.IO.Path.LegacyNormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
   在 System.IO.Path.GetFullPathInternal(String path)
   在 System.Net.WebClient.GetUri(String path)
   在 BMCLV2.Downloader.Downloader.DownloadFileTaskAsync(String uri, String path)
   在 BMCLV2.Mirrors.BMCLAPI.Library.<DownloadLibrary>d__2.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Launcher.Launcher.<SetupLibraries>d__37.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Launcher.Launcher.<Start>d__31.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
路径的形式不合法。
Key:System.Object
Value:
   在 System.IO.Path.LegacyNormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
   在 System.IO.Path.GetFullPathInternal(String path)
   在 System.Net.WebClient.GetUri(String path)
   在 BMCLV2.Downloader.Downloader.DownloadFileTaskAsync(String uri, String path)
   在 BMCLV2.Mirrors.BMCLAPI.Library.<DownloadLibrary>d__2.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Launcher.Launcher.<SetupLibraries>d__37.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Launcher.Launcher.<Start>d__31.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

08/18/2019 04:52:02错误:BMCL,4.8.0.2000
mscorlib
System.ArgumentException: 路径的形式不合法。
   在 System.IO.Path.LegacyNormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
   在 System.IO.Path.GetFullPathInternal(String path)
   在 System.Net.WebClient.GetUri(String path)
   在 BMCLV2.Downloader.Downloader.DownloadFileTaskAsync(String uri, String path)
   在 BMCLV2.Mirrors.BMCLAPI.Library.<DownloadLibrary>d__2.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Launcher.Launcher.<SetupLibraries>d__37.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Launcher.Launcher.<Start>d__31.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
路径的形式不合法。
Key:System.Object
Value:
   在 System.IO.Path.LegacyNormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
   在 System.IO.Path.GetFullPathInternal(String path)
   在 System.Net.WebClient.GetUri(String path)
   在 BMCLV2.Downloader.Downloader.DownloadFileTaskAsync(String uri, String path)
   在 BMCLV2.Mirrors.BMCLAPI.Library.<DownloadLibrary>d__2.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Launcher.Launcher.<SetupLibraries>d__37.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Launcher.Launcher.<Start>d__31.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)


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龙息法师 当前离线
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发表于 2019-8-17 02:17:37 | 显示全部楼层
熟悉的界面,还是喜欢这种风格的启动器
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enicte18352 当前离线
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查看详细资料
发表于 2019-8-16 13:50:43 | 显示全部楼层
bug:


BMCL,4.8.0.2000
System.Web.Extensions
System.InvalidOperationException: 无法将类型为“System.Boolean”的对象转换为类型“System.Collections.Generic.Dictionary`2[System.String,BMCLV2.JsonClass.AssetsIndex+Assets]”
   在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary`2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)
   在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)
   在 BMCLV2.Mirrors.BMCLAPI.Asset.<GetAssetsIndex>d__2.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.AssetManager.<Sync>d__6.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.GameManager.<LauncherOnGameStart>d__12.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
无法将类型为“System.Boolean”的对象转换为类型“System.Collections.Generic.Dictionary`2[System.String,BMCLV2.JsonClass.AssetsIndex+Assets]”
Key:System.Object
Value:
   在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary`2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)
   在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)
   在 BMCLV2.Mirrors.BMCLAPI.Asset.<GetAssetsIndex>d__2.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.AssetManager.<Sync>d__6.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.GameManager.<LauncherOnGameStart>d__12.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)


-----------------BMCL LOG----------------------

08/16/2019 13:47:15信息:BMCLNG Ver.4.8.0.2000正在启动
08/16/2019 13:47:15信息:加载E:\minecraft\bmcl\bmcl.xml文件
08/16/2019 13:47:15信息:Javaw: C:\Program Files (x86)\Java\jre1.8.0_121\bin\javaw.exe, Username: lowenicte, Javaxmx: 3758, Login: 离线模式, LastPlayVer: 1.8, ExtraJvmArg:  -Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true, Lang: zh-cn, Passwd: System.Byte[], Autostart: False, Report: True, CheckUpdate: True, WindowTransparency: 1, DownloadSource: 0, PluginConfig: System.Collections.Generic.Dictionary`2[System.String,System.Object], Height: -1, Width: -1, FullScreen: False, LaunchMode: Normal
08/16/2019 13:47:15信息:加载默认配置
08/16/2019 13:47:15信息:无需更新
08/16/2019 13:47:23信息:正在启动1.7.2,使用的登陆方式为离线模式
08/16/2019 13:47:23信息:正在登陆
08/16/2019 13:47:23信息:检查Java
08/16/2019 13:47:23信息:处理依赖
08/16/2019 13:47:23信息:url: https://bmclapi2.bangbang93.com/ ... 1.3/authlib-1.3.jar, path: E:\minecraft\bmcl\.minecraft\libraries\com/mojang/authlib/1.3/authlib-1.3.jar
08/16/2019 13:47:24信息:url: https://bmclapi2.bangbang93.com/ ... 9.0/lwjgl-2.9.0.jar, path: E:\minecraft\bmcl\.minecraft\libraries\org/lwjgl/lwjgl/lwjgl/2.9.0/lwjgl-2.9.0.jar
08/16/2019 13:47:25信息:url: https://bmclapi2.bangbang93.com/ ... wjgl_util-2.9.0.jar, path: E:\minecraft\bmcl\.minecraft\libraries\org/lwjgl/lwjgl/lwjgl_util/2.9.0/lwjgl_util-2.9.0.jar
08/16/2019 13:47:25信息:url: https://bmclapi2.bangbang93.com/ ... ightly-20131017.jar, path: E:\minecraft\bmcl\.minecraft\libraries\org/lwjgl/lwjgl/lwjgl/2.9.1-nightly-20131017/lwjgl-2.9.1-nightly-20131017.jar
08/16/2019 13:47:26信息:url: https://bmclapi2.bangbang93.com/ ... ightly-20131017.jar, path: E:\minecraft\bmcl\.minecraft\libraries\org/lwjgl/lwjgl/lwjgl_util/2.9.1-nightly-20131017/lwjgl_util-2.9.1-nightly-20131017.jar
08/16/2019 13:47:26信息:com.mojang:netty:1.6
08/16/2019 13:47:26信息:java3d:vecmath:1.3.1
08/16/2019 13:47:26信息:net.sf.trove4j:trove4j:3.0.3
08/16/2019 13:47:26信息:com.ibm.icu:icu4j-core-mojang:51.2
08/16/2019 13:47:26信息:net.sf.jopt-simple:jopt-simple:4.5
08/16/2019 13:47:26信息:com.paulscode:codecjorbis:20101023
08/16/2019 13:47:26信息:com.paulscode:codecwav:20101023
08/16/2019 13:47:26信息:com.paulscode:libraryjavasound:20101123
08/16/2019 13:47:26信息:com.paulscode:librarylwjglopenal:20100824
08/16/2019 13:47:26信息:com.paulscode:soundsystem:20120107
08/16/2019 13:47:26信息:io.netty:netty-all:4.0.10.Final
08/16/2019 13:47:26信息:com.google.guava:guava:15.0
08/16/2019 13:47:26信息:org.apache.commons:commons-lang3:3.1
08/16/2019 13:47:26信息:commons-io:commons-io:2.4
08/16/2019 13:47:26信息:net.java.jinput:jinput:2.0.5
08/16/2019 13:47:26信息:net.java.jutils:jutils:1.0.0
08/16/2019 13:47:26信息:com.google.code.gson:gson:2.2.4
08/16/2019 13:47:26信息:com.mojang:authlib:1.3
08/16/2019 13:47:26信息:org.apache.logging.log4j:log4j-api:2.0-beta9
08/16/2019 13:47:26信息:org.apache.logging.log4j:log4j-core:2.0-beta9
08/16/2019 13:47:26信息:org.lwjgl.lwjgl:lwjgl:2.9.0
08/16/2019 13:47:26信息:org.lwjgl.lwjgl:lwjgl_util:2.9.0
08/16/2019 13:47:26信息:org.lwjgl.lwjgl:lwjgl-platform:2.9.0
08/16/2019 13:47:26信息:unarchive
08/16/2019 13:47:26信息:url: https://bmclapi2.bangbang93.com/ ... natives-windows.jar, path: E:\minecraft\bmcl\.minecraft\libraries\org/lwjgl/lwjgl/lwjgl-platform/2.9.0/lwjgl-platform-2.9.0-natives-windows.jar
08/16/2019 13:47:26信息:extract $E:\minecraft\bmcl\.minecraft\versions\1.7.2\1.7.2-natives-1565963243\OpenAL32.dll
08/16/2019 13:47:26信息:extract $E:\minecraft\bmcl\.minecraft\versions\1.7.2\1.7.2-natives-1565963243\OpenAL64.dll
08/16/2019 13:47:26信息:extract $E:\minecraft\bmcl\.minecraft\versions\1.7.2\1.7.2-natives-1565963243\lwjgl.dll
08/16/2019 13:47:26信息:extract $E:\minecraft\bmcl\.minecraft\versions\1.7.2\1.7.2-natives-1565963243\lwjgl64.dll
08/16/2019 13:47:26信息:org.lwjgl.lwjgl:lwjgl:2.9.1-nightly-20131017
08/16/2019 13:47:26信息:org.lwjgl.lwjgl:lwjgl_util:2.9.1-nightly-20131017
08/16/2019 13:47:26信息:org.lwjgl.lwjgl:lwjgl-platform:2.9.1-nightly-20131017
08/16/2019 13:47:26信息:net.java.jinput:jinput-platform:2.0.5
08/16/2019 13:47:26信息:unarchive
08/16/2019 13:47:26信息:extract $E:\minecraft\bmcl\.minecraft\versions\1.7.2\1.7.2-natives-1565963243\jinput-dx8.dll
08/16/2019 13:47:26信息:extract $E:\minecraft\bmcl\.minecraft\versions\1.7.2\1.7.2-natives-1565963243\jinput-dx8_64.dll
08/16/2019 13:47:26信息:extract $E:\minecraft\bmcl\.minecraft\versions\1.7.2\1.7.2-natives-1565963243\jinput-raw.dll
08/16/2019 13:47:26信息:extract $E:\minecraft\bmcl\.minecraft\versions\1.7.2\1.7.2-natives-1565963243\jinput-raw_64.dll
08/16/2019 13:47:26信息:extract $E:\minecraft\bmcl\.minecraft\versions\1.7.2\1.7.2-natives-1565963243\jinput-wintab.dll
08/16/2019 13:47:26信息:传递MC参数
08/16/2019 13:47:26信息:"-Dfml.ignoreInvalidMinecraftCertificates=true" "-Dfml.ignorePatchDiscrepancies=true" "-Xmx4427M" "-Djava.library.path=E:\minecraft\bmcl\.minecraft\versions\1.7.2\1.7.2-natives-1565963243" "-cp" "E:\minecraft\bmcl\.minecraft\libraries\com/mojang/netty/1.6/netty-1.6.jar;E:\minecraft\bmcl\.minecraft\libraries\java3d/vecmath/1.3.1/vecmath-1.3.1.jar;E:\minecraft\bmcl\.minecraft\libraries\net/sf/trove4j/trove4j/3.0.3/trove4j-3.0.3.jar;E:\minecraft\bmcl\.minecraft\libraries\com/ibm/icu/icu4j-core-mojang/51.2/icu4j-core-mojang-51.2.jar;E:\minecraft\bmcl\.minecraft\libraries\net/sf/jopt-simple/jopt-simple/4.5/jopt-simple-4.5.jar;E:\minecraft\bmcl\.minecraft\libraries\com/paulscode/codecjorbis/20101023/codecjorbis-20101023.jar;E:\minecraft\bmcl\.minecraft\libraries\com/paulscode/codecwav/20101023/codecwav-20101023.jar;E:\minecraft\bmcl\.minecraft\libraries\com/paulscode/libraryjavasound/20101123/libraryjavasound-20101123.jar;E:\minecraft\bmcl\.minecraft\libraries\com/paulscode/librarylwjglopenal/20100824/librarylwjglopenal-20100824.jar;E:\minecraft\bmcl\.minecraft\libraries\com/paulscode/soundsystem/20120107/soundsystem-20120107.jar;E:\minecraft\bmcl\.minecraft\libraries\io/netty/netty-all/4.0.10.Final/netty-all-4.0.10.Final.jar;E:\minecraft\bmcl\.minecraft\libraries\com/google/guava/guava/15.0/guava-15.0.jar;E:\minecraft\bmcl\.minecraft\libraries\org/apache/commons/commons-lang3/3.1/commons-lang3-3.1.jar;E:\minecraft\bmcl\.minecraft\libraries\commons-io/commons-io/2.4/commons-io-2.4.jar;E:\minecraft\bmcl\.minecraft\libraries\net/java/jinput/jinput/2.0.5/jinput-2.0.5.jar;E:\minecraft\bmcl\.minecraft\libraries\net/java/jutils/jutils/1.0.0/jutils-1.0.0.jar;E:\minecraft\bmcl\.minecraft\libraries\com/google/code/gson/gson/2.2.4/gson-2.2.4.jar;E:\minecraft\bmcl\.minecraft\libraries\com/mojang/authlib/1.3/authlib-1.3.jar;E:\minecraft\bmcl\.minecraft\libraries\org/apache/logging/log4j/log4j-api/2.0-beta9/log4j-api-2.0-beta9.jar;E:\minecraft\bmcl\.minecraft\libraries\org/apache/logging/log4j/log4j-core/2.0-beta9/log4j-core-2.0-beta9.jar;E:\minecraft\bmcl\.minecraft\libraries\org/lwjgl/lwjgl/lwjgl/2.9.0/lwjgl-2.9.0.jar;E:\minecraft\bmcl\.minecraft\libraries\org/lwjgl/lwjgl/lwjgl_util/2.9.0/lwjgl_util-2.9.0.jar;E:\minecraft\bmcl\.minecraft\libraries\org/lwjgl/lwjgl/lwjgl/2.9.1-nightly-20131017/lwjgl-2.9.1-nightly-20131017.jar;E:\minecraft\bmcl\.minecraft\libraries\org/lwjgl/lwjgl/lwjgl_util/2.9.1-nightly-20131017/lwjgl_util-2.9.1-nightly-20131017.jar;E:\minecraft\bmcl\.minecraft\versions\1.7.2\1.7.2.jar" "net.minecraft.client.main.Main" "--username" "lowenicte" "--version" "1.7.2" "--gameDir" "E:\minecraft\bmcl\.minecraft" "--assetsDir" "${game_assets}" "--uuid" "${auth_uuid}" "--accessToken" "${auth_access_token}"
08/16/2019 13:47:26信息:走你
08/16/2019 13:47:26信息:https://bmclapi2.bangbang93.com/ ... 189fc14/legacy.json
08/16/2019 13:47:27异常:System.Web.Extensions
System.InvalidOperationException: 无法将类型为“System.Boolean”的对象转换为类型“System.Collections.Generic.Dictionary`2[System.String,BMCLV2.JsonClass.AssetsIndex+Assets]”
   在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary`2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)
   在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)
   在 BMCLV2.Mirrors.BMCLAPI.Asset.<GetAssetsIndex>d__2.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.AssetManager.<Sync>d__6.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.GameManager.<LauncherOnGameStart>d__12.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
无法将类型为“System.Boolean”的对象转换为类型“System.Collections.Generic.Dictionary`2[System.String,BMCLV2.JsonClass.AssetsIndex+Assets]”
Key:System.Object
Value:
   在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary`2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)
   在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)
   在 BMCLV2.Mirrors.BMCLAPI.Asset.<GetAssetsIndex>d__2.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.AssetManager.<Sync>d__6.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.GameManager.<LauncherOnGameStart>d__12.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

08/16/2019 13:47:27错误:BMCL,4.8.0.2000
System.Web.Extensions
System.InvalidOperationException: 无法将类型为“System.Boolean”的对象转换为类型“System.Collections.Generic.Dictionary`2[System.String,BMCLV2.JsonClass.AssetsIndex+Assets]”
   在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary`2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)
   在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)
   在 BMCLV2.Mirrors.BMCLAPI.Asset.<GetAssetsIndex>d__2.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.AssetManager.<Sync>d__6.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.GameManager.<LauncherOnGameStart>d__12.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
无法将类型为“System.Boolean”的对象转换为类型“System.Collections.Generic.Dictionary`2[System.String,BMCLV2.JsonClass.AssetsIndex+Assets]”
Key:System.Object
Value:
   在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary`2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
   在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)
   在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)
   在 BMCLV2.Mirrors.BMCLAPI.Asset.<GetAssetsIndex>d__2.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.AssetManager.<Sync>d__6.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.GameManager.<LauncherOnGameStart>d__12.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)


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8899zw 当前离线
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发表于 2019-8-14 19:37:18 | 显示全部楼层
请问添加地图是要加入哪个文件夹?
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junkoofpurity 当前离线
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发表于 2019-8-12 23:55:11 | 显示全部楼层
1.14.4无法启动
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GXY1314520 当前离线
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发表于 2019-8-12 14:58:55 | 显示全部楼层
多谢回复  ,,,晓得Y
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工藤洗衣机 当前离线
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发表于 2019-8-10 23:37:45 | 显示全部楼层
工藤洗衣机 发表于 2019-8-10 23:35
楼主大大,我启动时跳出弹窗:启动依赖,过一会儿就不见了,这是怎么回事

过一会儿显示启动成功可又什么都没有,怎么办
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工藤洗衣机 当前离线
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发表于 2019-8-10 23:35:47 | 显示全部楼层
楼主大大,我启动时跳出弹窗:启动依赖,过一会儿就不见了,这是怎么回事
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飞飞小囧 当前离线
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发表于 2019-8-10 23:08:37 | 显示全部楼层
请问一下如何使用启动器?两个版本的游戏文件又如何同时存在?
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七彩七色 当前离线
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发表于 2019-8-7 13:43:55 | 显示全部楼层
棒棒!就算你设置了免回复,我还是要回复表示感谢www
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MC丶骚王 当前离线
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发表于 2019-8-4 08:41:17 | 显示全部楼层
BMCL,3.4.3.1472 mscorlib System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\Administrator\AppData\Local\Temp\360zip$Temp\360$1\.minecraft\versions\MineZ v.1.1.0'.    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)    at System.IO.FileSystemEnumerableIterator`1.CommonInit()    at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)    at System.IO.DirectoryInfo.InternalGetFiles(String searchPattern, SearchOption searchOption)    at BMCLV2.gameinfo.GetGameInfoJsonPath(String version)    at BMCLV2.Windows.MainWindowTab.GridGame.listVer_SelectionChanged(Object sender, SelectionChangedEventArgs e)    at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)    at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)    at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)    at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)    at System.Windows.Controls.ListBox.OnSelectionChanged(SelectionChangedEventArgs e)    at System.Windows.Controls.Primitives.Selector.SelectionChanger.End()    at System.Windows.Controls.Primitives.Selector.SetSelectedHelper(Object item, FrameworkElement UI, Boolean selected)    at System.Windows.Controls.Primitives.Selector.NotifyIsSelectedChanged(FrameworkElement container, Boolean selected, RoutedEventArgs e)    at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)    at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)    at System.Windows.Controls.ListBoxItem.OnSelected(RoutedEventArgs e)    at System.Windows.Controls.ListBoxItem.OnIsSelectedChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)    at System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)    at System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)    at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)    at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)    at System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)    at System.Windows.DependencyObject.SetCurrentValueInternal(DependencyProperty dp, Object value)    at System.Windows.Controls.ListBox.NotifyListItemClicked(ListBoxItem item, MouseButton mouseButton)    at System.Windows.Controls.ListBoxItem.HandleMouseButtonDown(MouseButton mouseButton)    at System.Windows.Controls.ListBoxItem.OnMouseLeftButtonDown(MouseButtonEventArgs e)    at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)    at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)    at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)    at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)    at System.Windows.UIElement.OnMouseDownThunk(Object sender, MouseButtonEventArgs e)    at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)    at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)    at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)    at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)    at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)    at System.Windows.Input.InputManager.ProcessStagingArea()    at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)    at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)    at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)    at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)    at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)    at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)    at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)    at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)    at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Could not find a part of the path 'C:\Users\Administrator\AppData\Local\Temp\360zip$Temp\360$1\.minecraft\versions\MineZ v.1.1.0'. Key:System.Object Value:    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)    at System.IO.FileSystemEnumerableIterator`1.CommonInit()    at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)    at System.IO.DirectoryInfo.InternalGetFiles(String searchPattern, SearchOption searchOption)    at BMCLV2.gameinfo.GetGameInfoJsonPath(String version)    at BMCLV2.Windows.MainWindowTab.GridGame.listVer_SelectionChanged(Object sender, SelectionChangedEventArgs e)    at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)    at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)    at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)    at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)    at System.Windows.Controls.ListBox.OnSelectionChanged(SelectionChangedEventArgs e)    at System.Windows.Controls.Primitives.Selector.SelectionChanger.End()    at System.Windows.Controls.Primitives.Selector.SetSelectedHelper(Object item, FrameworkElement UI, Boolean selected)    at System.Windows.Controls.Primitives.Selector.NotifyIsSelectedChanged(FrameworkElement container, Boolean selected, RoutedEventArgs e)    at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)    at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)    at System.Windows.Controls.ListBoxItem.OnSelected(RoutedEventArgs e)    at System.Windows.Controls.ListBoxItem.OnIsSelectedChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)    at System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)    at System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)    at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)    at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)    at System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)    at System.Windows.DependencyObject.SetCurrentValueInternal(DependencyProperty dp, Object value)    at System.Windows.Controls.ListBox.NotifyListItemClicked(ListBoxItem item, MouseButton mouseButton)    at System.Windows.Controls.ListBoxItem.HandleMouseButtonDown(MouseButton mouseButton)    at System.Windows.Controls.ListBoxItem.OnMouseLeftButtonDown(MouseButtonEventArgs e)    at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)    at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)    at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)    at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)    at System.Windows.UIElement.OnMouseDownThunk(Object sender, MouseButtonEventArgs e)    at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)    at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)    at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)    at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)    at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)    at System.Windows.Input.InputManager.ProcessStagingArea()    at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)    at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)    at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)    at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)    at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)    at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)    at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)    at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)    at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)   -----------------BMCL LOG----------------------  08/04/2019 08:34:30信息:获取Forge列表成功
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发表于 2019-8-4 00:27:26 | 显示全部楼层
1366dada 发表于 2019-8-4 00:26
BMCL,4.8.0.2000
mscorlib
System.InvalidOperationException: 此实现不是 Windows 平台 FIPS 验证的加密算 ...

炸了,那里的问题???
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发表于 2019-8-4 00:26:57 | 显示全部楼层
BMCL,4.8.0.2000
mscorlib
System.InvalidOperationException: 此实现不是 Windows 平台 FIPS 验证的加密算法的一部分。
   在 System.Security.Cryptography.MD5CryptoServiceProvider..ctor()
   在 BMCLV2.Util.Crypto.Md5(String str)
   在 BMCLV2.Auth.AuthResult..ctor(String username, String uid, String clientIdentifier)
   在 BMCLV2.Auth.AuthManager.<Login>d__3.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.GameManager.<LaunchGame>d__11.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
此实现不是 Windows 平台 FIPS 验证的加密算法的一部分。
Key:System.Object
Value:
   在 System.Security.Cryptography.MD5CryptoServiceProvider..ctor()
   在 BMCLV2.Util.Crypto.Md5(String str)
   在 BMCLV2.Auth.AuthResult..ctor(String username, String uid, String clientIdentifier)
   在 BMCLV2.Auth.AuthManager.<Login>d__3.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.GameManager.<LaunchGame>d__11.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)


-----------------BMCL LOG----------------------

08/04/2019 00:26:25信息:BMCLNG Ver.4.8.0.2000正在启动
08/04/2019 00:26:25信息:加载E:\game\Minecraft\bmcl.xml文件
08/04/2019 00:26:25信息:Javaw: javaw.exe, Username: 1111, Javaxmx: 1024, Login: 离线模式, LastPlayVer: 1.12.2, ExtraJvmArg:  -Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true, Lang: zh-cn, Passwd: System.Byte[], Autostart: False, Report: True, CheckUpdate: True, WindowTransparency: 1, DownloadSource: 0, PluginConfig: System.Collections.Generic.Dictionary`2[System.String,System.Object], Height: -1, Width: -1, FullScreen: False, LaunchMode: Normal
08/04/2019 00:26:25信息:加载默认配置
08/04/2019 00:26:25信息:无需更新
08/04/2019 00:26:41信息:正在启动1.12.2-forge1.12.2-14.23.5.2838,使用的登陆方式为离线模式
08/04/2019 00:26:41信息:正在登陆
08/04/2019 00:26:42异常:mscorlib
System.InvalidOperationException: 此实现不是 Windows 平台 FIPS 验证的加密算法的一部分。
   在 System.Security.Cryptography.MD5CryptoServiceProvider..ctor()
   在 BMCLV2.Util.Crypto.Md5(String str)
   在 BMCLV2.Auth.AuthResult..ctor(String username, String uid, String clientIdentifier)
   在 BMCLV2.Auth.AuthManager.<Login>d__3.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.GameManager.<LaunchGame>d__11.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
此实现不是 Windows 平台 FIPS 验证的加密算法的一部分。
Key:System.Object
Value:
   在 System.Security.Cryptography.MD5CryptoServiceProvider..ctor()
   在 BMCLV2.Util.Crypto.Md5(String str)
   在 BMCLV2.Auth.AuthResult..ctor(String username, String uid, String clientIdentifier)
   在 BMCLV2.Auth.AuthManager.<Login>d__3.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.GameManager.<LaunchGame>d__11.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

08/04/2019 00:26:42错误:BMCL,4.8.0.2000
mscorlib
System.InvalidOperationException: 此实现不是 Windows 平台 FIPS 验证的加密算法的一部分。
   在 System.Security.Cryptography.MD5CryptoServiceProvider..ctor()
   在 BMCLV2.Util.Crypto.Md5(String str)
   在 BMCLV2.Auth.AuthResult..ctor(String username, String uid, String clientIdentifier)
   在 BMCLV2.Auth.AuthManager.<Login>d__3.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.GameManager.<LaunchGame>d__11.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
此实现不是 Windows 平台 FIPS 验证的加密算法的一部分。
Key:System.Object
Value:
   在 System.Security.Cryptography.MD5CryptoServiceProvider..ctor()
   在 BMCLV2.Util.Crypto.Md5(String str)
   在 BMCLV2.Auth.AuthResult..ctor(String username, String uid, String clientIdentifier)
   在 BMCLV2.Auth.AuthManager.<Login>d__3.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Game.GameManager.<LaunchGame>d__11.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   在 BMCLV2.Windows.FrmMain.<btnStart_Click>d__14.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
   在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)


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